Virtual Method's Blog

News and articles from our studio

    Tag: obi fluid

    Obi Backends (Burst)

    Posted on 16 January, 2020

    Swappable simulation backends system.

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    Obi 5.0 preview

    Posted on 9 July, 2019

    UX and performance improvements, major workflow redesign.

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    Obi 4.0: What’s new

    Posted on 21 November, 2018

    Oriented particles, rods, new softbodies asset and improved fluids.

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    Obi 3.5: What’s new

    Posted on 15 June, 2018

    Linux compatibility, collider improvements, inertial forces, and new profiler.

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    Obi 3.4: What’s new

    Posted on 22 March, 2018

    In this post we give you a heads up on the much needed collision system overhaul in Obi 3.2

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    Obi 3.3: What’s new

    Posted on 18 February, 2018

    In this post we give you a heads up on the much needed collision system overhaul in Obi 3.2

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    performance graph

    Obi 3.2: What’s new

    Posted on 23 August, 2017

    In this post we give you a heads up on the much needed collision system overhaul in Obi 3.2

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    Obi Fluid 3 for Unity: what’s new

    Posted on 16 February, 2017

    An in-depth article about the new version of Obi for Fluids in Unity.

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    Obi 3 and Obi Cloth 3 for Unity: News

    Posted on 20 January, 2017

    Obi Cloth 3.0 has been released and we wanted to give you a heads up on what’s new, what’s changed and why it took so […]

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    New Obi 3.0 sneak peek videos

    Posted on 20 December, 2016

    We silently uploaded a couple of short videos showing sucessful tests on Obi Fluids 3.0 and a new feature and sneak peek on Obi Cloth […]

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    Tags

    ara masterclass memory obi obi cloth obi fluid obi rope obi softbody physics programming ssao unity video website

    Latest 20 Posts

    • Obi Rope 6.0: What’s new
    • Obi Rope 5.3: Decimation
    • Obi Backends (Burst)
    • Obi 5.0 preview
    • Obi 4.0: What’s new
    • Obi 3.5: What’s new
    • Obi 3.4: What’s new
    • Obi 3.3: What’s new
    • Unity trail rendering done right: Ara Trails
    • Physics 101 #3: Solvers
    • Obi 3.2: What’s new
    • Obi Rope 3 for Unity: what’s new
    • Memory alignment… run, you fools!
    • Physics 101 #2: Rigid bodies
    • Physics 101 : Understanding physics simulation
    • Embed Maya Native UI Objects in PySide2 (Maya 2017+)
    • Obi Fluid 3 for Unity: what’s new
    • Simple SSAO 1.3 for Unity Released!
    • Our Masterclass on U-Tad (26 January)
    • Obi 3 and Obi Cloth 3 for Unity: News

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